☕ My First Java Game â€ĸ Episode 5 of 7 â€ĸ See All Episodes
🎮 Episode 5 â€ĸ Big Project â€ĸ RPG Part 1 of 3

RPG Quest
Part 1: The Hero

The three-part finale begins! Design your hero with real class design, stats, inventory, levelling, and build a tile-map world to walk around. This part is all about the architecture that makes big games possible.

🎮 Ages 11+ 🎮 ~2 Hours ☕ Java ✓ Free
🎮 Class design ? Stats & levelling ? Inventory 🎮 Tile maps ? Grid movement ? Wall collision
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Level 1
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Your Progress 0 / 6 steps
Build it in our Java Studio too: lay out your game, add real Java methods and export a runnable Swing project in the browser, with no install. Open the Java Mod Studio →
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How to run: Write Java code in each step. The canvas on the right shows what your code does - a live preview that maps Java concepts to a visual game.
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Lumo says: every step adds one feature to the same game. Type a little, click Apply to Canvas, and test it straight away. There is no wrong answer you can't undo.
Starter reference project: want to compare against a finished version or recover from a mistake? Download the complete code for every step: java-rpg-part1-workshop-reference.zip.

Build Java RPG Step by Step

Each step adds a feature. Write the code, watch it come alive in the canvas.

Step 1 / 6
Your hero appears on screen with HP and name