Bring Forth!
Character Basics
Enter Edit Mode and sculpt a simple low-poly character from a single cube: body, head, arms and legs, using extrude, loop cuts and the mirror modifier so both halves match perfectly.
Enter Edit Mode and sculpt a simple low-poly character from a single cube: body, head, arms and legs, using extrude, loop cuts and the mirror modifier so both halves match perfectly.
.blend file in Blender before starting!Understand the three mesh elements and how to select them.
Learn extrude, the single most important modelling operation.
Set up live mirroring so both sides of the body always match.
Grow an arm and a leg, the mirror makes the pair.
Refine shapes with loop cuts and finish the silhouette with a head.
Colour the character with flat materials and verify the silhouette.
Keep creating on-site - try these tools next
Design your character concept!
Sketch your character's look in Pixel Studio before sculpting - pixel art makes a great reference sheet.
Drag the Blender workflow steps into the correct order: