Brick Storm!
Breakout
Paddle, ball, wall of bricks, the 1976 classic in Pygame. Bounce physics, paddle spin, rows of bricks from nested loops, lives and a win state. Part 2 next episode adds power-ups!
Paddle, ball, wall of bricks, the 1976 classic in Pygame. Bounce physics, paddle spin, rows of bricks from nested loops, lives and a win state. Part 2 next episode adds power-ups!
main.py you can run, right in the browser with no install. Open the Python Mod Studio →python game.py in your terminal.import pygame, pygame.init(), the window and the while running game loop. If you're starting here or need that template, grab it in one click: Episode 1 full template ? âĸ Python Cheatsheet ?Each step adds one feature. Write the code, watch it come alive in the canvas, then make it your own.
for loops to generate a grid of bricks with row-based colouringKeep the Pygame cheatsheet handy
All the syntax in one place - use it beside this workshop while you code.
Now skin your Python Breakout!
Design your paddle, ball, and bricks in Pixel Studio - then load them into your Pygame project.
Build it in the browser first
Try this project step by step right here: write the code, watch it run, then download it and keep building in your engine.