⭐ My First Video Game · Series 1 · Episode 6 of 6
🏎️ Ep 1 · Zoom Zoom 🍄 Ep 2 · Jump Jump 🔫 Ep 3 · Bang Bang 🧚 Ep 4 · Fairy Survivors 🦍 Ep 5 · Barrel Blast 🗡️ Ep 6 · Pixel Quest
🔧 Godot Workshop · Parent & Child
⭐ My First Video Game

PIXEL QUEST! 🗡️Build Your Own Zelda-Style Adventure

Explore a top-down world, swing your sword at slimes, find a hidden chest, and unlock the exit! Your very own legend begins right here.

🧒 Age 6+ with a grown-up ⏱️ About 1–2 hours 🎮 Godot 4 (free!) ✨ 12 fun steps
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📦 Starter Template
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Starter Template Available — open it alongside this workshop! Pre-built Godot 4 project — hero with sword, bouncing slimes, key, locked door, and hidden exit all wired up.
⬇ Download Free
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0 XP
Level 1
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⚔️ Quest Progress 0 / 12 steps
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Welcome, Hero!
Your adventure is about to begin!
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Goal for this step

Understand what we're building and get Godot 4 open and ready!

🧒 For the child

We're going to build a game like the Legend of Zelda — one of the most famous adventure games EVER! Your tiny hero will walk around a dungeon, swing a sword at slimes, find a chest with a key, and escape through a locked door. You're going to make every single piece of it. Let's go, hero! ⚔️

👨‍👩‍👧 For the grown-up

Episode 6 introduces top-down movement — no gravity at all this time. The hero moves in four directions using a velocity vector. New concepts across the 12 steps: 4-directional movement, sword as a temporary Area2D child, slime AI with velocity bouncing, chest state machine, key pickup, and a locked door that watches for a signal.

👨‍👩‍👧
Grown-up note: This is the most ambitious episode so far, but each step is still small and achievable. The sword attack in Step 6 is the most exciting moment for kids. If you're short on time, Steps 1–7 give a complete playable game; Steps 8–11 add polish and depth.
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Fill in the Blanks
+15 XP
We're building a adventure game like Zelda. Unlike a platformer, our hero has no — they can walk in all four directions.
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Knowledge Check
+15 XP
What kind of game are we building in this workshop?
AA side-scrolling platformer where you jump over gaps
BA top-down Zelda-style adventure with a sword and a dungeon
CA racing game with cars and a finish line
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New Project — Pixel Quest!
Open the gates to our dungeon!
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Build the Hero
A brave adventurer who walks in all directions!
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4
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Build the Dungeon Room!
Four walls and a floor — a classic dungeon!
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5
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Add a Bouncing Slime!
Our first enemy — wobbly, bouncy, and dangerous!
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6
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Give the Hero a Heart System!
Three hearts — don't lose them all!
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Give the Hero a Sword!
The most exciting step — fight back!
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Add a Treasure Chest!
Something shiny is waiting to be found...
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Add a Locked Door!
You need the key to get through...
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10
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Add the Win Condition!
Escape the dungeon and claim victory!
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11
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Add a Health Potion!
A little green bottle that heals one heart!
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12
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Make It Your Own!
Design your dungeon, name your hero, add your twist!
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🎉🗡️🟢🎊🏆
You Built a Zelda Game!

Incredible — you've made a real top-down adventure with a walking hero, bouncing slimes, a sword, hearts, a treasure chest, a locked door and a win screen. That's the whole series complete!

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This workshop was free and took many hours to build. If it helped you learn something new, consider supporting the project.

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🎮 What We're Building

A top-down adventure game just like the original Legend of Zelda! Your hero walks in all four directions, fights bouncing slime enemies with a sword, collects a chest, and escapes through a locked door.

🧒 For the Child

Have you ever played Zelda? It's a game where a little hero explores a world full of puzzles and monsters. We're going to make our OWN version with our own hero, our own slimes, and our own dungeon to explore. You'll even make a SWORD to fight with!

👨‍👩‍👧 For the Grown-Up

Episode 4 of My First Video Game. Biggest new concepts: top-down 4-directional movement (no gravity!), a sword hitbox using a short-lived Area2D, bouncing slime AI using velocity reflection, a chest with an open/close state, and a locked door that opens when a key is collected. All new patterns, no prior episodes required.

✨ What You'll Make

  • A hero who walks in all 4 directions
  • Walls they can't walk through
  • A sword attack with a button press
  • A bouncing slime enemy
  • A chest to open and collect a key
  • A locked door that opens with the key
  • A hearts health system
  • A win screen when you escape!
⭐ My First Video Game · Series 1 · Complete!
🏆 Series Complete!
You've built 6 real games — a racer, a platformer, a shooter, a survivors game, an arcade game and a Zelda adventure. That's incredible! 🎮
← Ep 5 · Barrel Blast 🔧 Explore More Workshops →

🛠️ Free In-House Dev Tools

Make It Yours

Use these free browser tools alongside this workshop to create custom sprites, sounds, levels and colour schemes for your game. No installs. Free forever.

🎨
Pixel Studio
Draw sprites & animations
🗺️
Level Designer
Build 2D tile maps
🎵
SFX Studio
Create custom sound effects
🎨
Colour Palette
Build a game-ready colour scheme
🎲
Game Idea Gen
Random game concepts & prompts
🛠️ See All 20 Free Tools →