Point & Click
Adventure Game
Build an adventure game where players click to explore, collect items and solve puzzles. Learn about object variables, inventory systems and dialogue.
Build an adventure game where players click to explore, collect items and solve puzzles. Learn about object variables, inventory systems and dialogue.
Each step adds one feature. Write the code, watch it come alive in the canvas, then make it your own.
Keep the GDevelop cheatsheet handy
Events, conditions and actions in one place - use it beside this workshop.
Add condition: Player is in collision with CoinAdd a Sprite object and name it "Coin"Add action: Delete the Coin objectPlace Coin instances on the sceneAdd action: Change the variable Score, add 1Build it in the browser first
Try this project step by step right here: write the code, watch it run, then download it and keep building in your engine.