🎮 My First Unreal Game 🎮 Episode 6 of 9 · See All Episodes
🦊Lumo says: take this episode one step at a time. Finish the build, answer the check, and your progress saves on this device.
← Episode 5 🔺 All Episodes Episode 7 →
🛠️ Build it in the Unreal Studio tooArrange Blueprint nodes in your browser, play a live sketch, and export the real Blueprint recipe. No install to start. Open Studio →
← Workshop
JVDesignStudio · Unreal Workshop

Blueprint
Zombies

🛡️
Before you start: this whole episode runs right here in your browser, so there is nothing to install and it works on a school computer. When you are ready to build it for real, Unreal Engine 5 is free but a big install (around 30 GB) that wants a strong PC with a dedicated GPU, so a grown-up should help at home. New to the series? Start at Episode 1: Blueprint Basics. Finish every step and your badge shows up in My Progress.
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Workshop reference pack: download an offline copy of every step in this workshop: ⬇ unreal-zombie-survivor-reference.zip. Every code block also has a Copy button.

Build a COD Zombies-style survival game in Unreal Engine 5 Blueprints. Wall buy weapons, Mystery Box, points from kills, barricade repairs, and escalating rounds.

Unreal Engine 5 Blueprints Wall Buys Mystery Box 30 Steps · Free
Current Game
Round 1
Points0
WeaponPistol
Wall BuysOff
Mystery BoxOff
Best Round0
This page is a playable demo, not the full build lesson. Survive a few rounds here, then follow the step-by-step build in the Unreal Advanced workshop.
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0 XP
Level 1
⭐0
🧟 Blueprint Zombies
Step 1 to start
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💥
BUY [E]
1
Round
0
Points
0
Kills
12/12
Ammo
100
HP
▶ Wire Blueprints to build your zombie survival map
Progress
1
Round
0
Points
0
Kills
12/12
Ammo
100
HP
Pistol
Weapon
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💥
BUY [E]
▶ Survive the horde
✅ Link copied!
🎉🎉🎉🎉🎉
Workshop Complete!
You built a full COD Zombies-style wave survival game in Unreal Engine 5 Blueprints. Wall buys, Mystery Box, rounds, boss fights, the works.
Episode 7: Top-Down Shooter (C++) →
⭐ View My Progress & Certificates

This workshop was free and took many hours to build. If it helped you learn something new, consider supporting the project.

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⭐BlueprintsBlueprint ShooterStart → 🎲RogueliteNuclear BlueprintStart → ⭐C++C++ ShooterStart → ⭐AllThe WorkshopVisit ?

?🆓 Free In-House Dev Tools

Make It Yours

Use these free browser tools alongside this workshop to create custom sprites, sounds, levels and colour schemes for your game. No installs. Free forever.

⭐
Pixel Studio
Draw sprites & animations
⭐
Map Generator
Procedural dungeons & world maps
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Level Designer
Build 2D tile maps
⭐
Colour Palette
Build a game-ready colour scheme
⭐
GDD Builder
Plan your full game design doc
📂 See All 20 Free Tools ?
🧩
Code Order: Blueprint Game Flow
+20 XP
Drag these Blueprint steps into the correct order for setting up player input and movement.
Get the input axis value from the Enhanced Input Action
Create a new Blueprint class that extends Character
Connect the result to Add Movement Input
Add an Input Mapping Context in BeginPlay
Multiply axis value by speed to get movement direction