Wire Unreal Blueprints node by node. Each step unlocks a new mechanic, play your game live as you build it.
Keep the Unreal cheatsheet handy
Blueprints + C++ classes in one place - use it beside this workshop.
Design your 2D platformer sprites!
Use Pixel Studio to draw your hero, platforms, and enemies - then import your pixel art into Unreal Engine.
Get the input axis value from the Enhanced Input ActionCreate a new Blueprint class that extends CharacterConnect the result to Add Movement InputAdd an Input Mapping Context in BeginPlayMultiply axis value by speed to get movement direction