Change the World
Episode 3: Your First Tile
This is the moment it becomes real. Copy the farm map, open it in Tiled, paint one tile into something new, and watch your change appear in your own game.
This is the moment it becomes real. Copy the farm map, open it in Tiled, paint one tile into something new, and watch your change appear in your own game.
Get a copy of the farm map into your mod's assets folder.
Open your copied map in Tiled and orient yourself.
Make a small, obvious change to the map.
Save your edited map back to your mod.
Point Content Patcher at your map.
{
"Format": "2.9.0",
"LogName": "My First Farm",
"Changes": [
{
"Action": "Load",
"Target": "Maps/Farm",
"FromFile": "assets/maps/Farm.tmx"
}
]
}
Load a save and find your change on the farm.
Make your own tiles
Use Pixel Studio to draw brand-new tiles, then add them to your map's tileset in Tiled.
Keep the Stardew cheat sheet handy
The copy, open, paint, save, load routine on one printable page, plus the common console warnings.
Save the map as .tmxCopy the game's map into assets/mapsAdd a Load change in content.jsonOpen the copy in TiledPaint a new tile on the right layer