Click Frenzy!
Idle Clicker Game
Click a big button to earn coins, spend them on upgrades that earn automatically, and keep growing your coin empire. A classic idle clicker built entirely in Scratch!
Click a big button to earn coins, spend them on upgrades that earn automatically, and keep growing your coin empire. A classic idle clicker built entirely in Scratch!
Create all variables first so they're ready to use when building each feature.
In Scratch, a is a named container that stores a number or text. We keep visible on stage because it's the main score the player watches.
Add a large, satisfying button in the middle of the stage. Clicking it is the core mechanic!
Create a shop panel sprite on the right side of the stage where upgrade buttons will live.
Put these steps in order to build the shop panel:
Add the first upgrade button. Costs 10 coins. Doubles CoinsPerClick.
Add an auto-clicker upgrade that passively earns coins every second without clicking.
The auto-earn loop uses a block so it never stops running. Inside, it waits second(s) then adds the value of to Coins.
Add a multiplier upgrade that doubles how many coins each click earns.
Create a stats sprite that shows the player's current earnings numbers.
When coins hit 1000, show a celebration and grant a prestige bonus.
Create a small coin sprite that clones itself on each click and floats upward before disappearing.
The CoinButton creates a of CoinParticle each time it is clicked. The clone runs its own script starting with "", then deletes itself after fading out.
Add a satisfying coin sound on each click and looping background music.
Test the full upgrade loop from 0 coins to all 3 upgrades purchased, then share it!
Click the steps in the correct order to test and share your clicker game: